Every new game starts with an empty table, and each player is dealt five cards. When a player takes their turn, they will place cards on the table to create the map. Everyone will be using this map to build tricks.
Players will always have different cards available to them. That’s why each game is uniquely different.
Each player has one player piece, their gnome. When players place new cards on the map, their gnome gets moved around the table. The position of the gnome is very important when collecting resources or tricks.
A player can have one or more resource cards in their hand made up of metal, wheat, wood or wool. Tricks are created by gathering these sources. As the tricks are created, the cards are moved to the player’s storehouse.
The player uses these resources to create crafts and score points at the end of the game.
Players are able to gather multiple resources during their turn, much in the same way as playing a trick in the game of Rummy. However, the player’s gnome must be on the same row as the required buildings to play the trick.
To collect wheat for example, the players gnome must be on the same row as a wheat field and a mill.
Time is an issue, as the game takes place using two-sided cards. Over the course of four rounds, the player plays two nighttime rounds and two daylight rounds.
There will be different cards available to the player depending on whether it is day or night.
At nighttime players build the map, and during the day buildings are placed on the map.